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	<title>Comments for Robert Muller Design</title>
	<atom:link href="http://rmd.com.au/comments/feed" rel="self" type="application/rss+xml" />
	<link>http://rmd.com.au</link>
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	<lastBuildDate>Sun, 27 Nov 2011 16:05:10 +0000</lastBuildDate>
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		<title>Comment on Stage loses keyboard focus when SimpleButton is removed on click by andrew</title>
		<link>http://rmd.com.au/archives/stage-loses-keyboard-focus-when-simplebutton-is-removed-on-click/comment-page-1#comment-7527</link>
		<dc:creator>andrew</dc:creator>
		<pubDate>Sun, 27 Nov 2011 16:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=31#comment-7527</guid>
		<description>Worked, you rule!</description>
		<content:encoded><![CDATA[<p>Worked, you rule!</p>
]]></content:encoded>
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	<item>
		<title>Comment on Stage loses keyboard focus when SimpleButton is removed on click by Riley</title>
		<link>http://rmd.com.au/archives/stage-loses-keyboard-focus-when-simplebutton-is-removed-on-click/comment-page-1#comment-6656</link>
		<dc:creator>Riley</dc:creator>
		<pubDate>Tue, 06 Sep 2011 12:02:42 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=31#comment-6656</guid>
		<description>Super useful thanks! I was really scratching my head over this one!</description>
		<content:encoded><![CDATA[<p>Super useful thanks! I was really scratching my head over this one!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Flash Motion Blur Sprite Source by Rossie</title>
		<link>http://rmd.com.au/archives/flash-motion-blur-sprite-source/comment-page-1#comment-6385</link>
		<dc:creator>Rossie</dc:creator>
		<pubDate>Fri, 22 Jul 2011 11:25:53 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=353#comment-6385</guid>
		<description>Hi Rob!

This is an excellent class! Thank you for sharing!

I fount a small bug, it throwed me a BitmapData argument error, when it occured to the bitmapWith or bitmapHeight property to be less than 1.
I worked it around with a pach at line 129 and 130:
from:
bitmapWidth = (Math.max(tlX, brX) + distance)*2;
bitmapHeight = Math.max(tlY, brY)*2;
to:
bitmapWidth = Math.ceil((Math.max(tlX, brX) + distance)*2);
bitmapHeight = Math.ceil(Math.max(tlY, brY)*2);

I hope this helps others..
Thank you!

Gergely Rossel.</description>
		<content:encoded><![CDATA[<p>Hi Rob!</p>
<p>This is an excellent class! Thank you for sharing!</p>
<p>I fount a small bug, it throwed me a BitmapData argument error, when it occured to the bitmapWith or bitmapHeight property to be less than 1.<br />
I worked it around with a pach at line 129 and 130:<br />
from:<br />
bitmapWidth = (Math.max(tlX, brX) + distance)*2;<br />
bitmapHeight = Math.max(tlY, brY)*2;<br />
to:<br />
bitmapWidth = Math.ceil((Math.max(tlX, brX) + distance)*2);<br />
bitmapHeight = Math.ceil(Math.max(tlY, brY)*2);</p>
<p>I hope this helps others..<br />
Thank you!</p>
<p>Gergely Rossel.</p>
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	</item>
	<item>
		<title>Comment on Flash Motion Blur Sprite Source by Rob Muller</title>
		<link>http://rmd.com.au/archives/flash-motion-blur-sprite-source/comment-page-1#comment-6142</link>
		<dc:creator>Rob Muller</dc:creator>
		<pubDate>Tue, 14 Jun 2011 01:02:24 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=353#comment-6142</guid>
		<description>Hi Joe,

Sorry - you can&#039;t extend an existing sprite with this class. Think of it more like a container sprite - i.e. you should create an instance of your sprite then add it as a child to an instance of MotionBlurSprite. I&#039;ll update the notes.</description>
		<content:encoded><![CDATA[<p>Hi Joe,</p>
<p>Sorry &#8211; you can&#8217;t extend an existing sprite with this class. Think of it more like a container sprite &#8211; i.e. you should create an instance of your sprite then add it as a child to an instance of MotionBlurSprite. I&#8217;ll update the notes.</p>
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	<item>
		<title>Comment on Flash Motion Blur Sprite Source by Joe</title>
		<link>http://rmd.com.au/archives/flash-motion-blur-sprite-source/comment-page-1#comment-6129</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sun, 12 Jun 2011 00:38:18 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=353#comment-6129</guid>
		<description>Amazing work, but I can&#039;t figure out how to use it. I have a sprite extending this class, and I&#039;m calling blur2() in an enterFrame function, passing in the correct dx and dy values, but there&#039;s no blur! Could I have a quick example of the implementation?</description>
		<content:encoded><![CDATA[<p>Amazing work, but I can&#8217;t figure out how to use it. I have a sprite extending this class, and I&#8217;m calling blur2() in an enterFrame function, passing in the correct dx and dy values, but there&#8217;s no blur! Could I have a quick example of the implementation?</p>
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	</item>
	<item>
		<title>Comment on Flash Motion Blur Sprite Source by codeslaw</title>
		<link>http://rmd.com.au/archives/flash-motion-blur-sprite-source/comment-page-1#comment-6075</link>
		<dc:creator>codeslaw</dc:creator>
		<pubDate>Thu, 02 Jun 2011 19:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=353#comment-6075</guid>
		<description>This is great, thanks.</description>
		<content:encoded><![CDATA[<p>This is great, thanks.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Stage loses keyboard focus when SimpleButton is removed on click by Andy</title>
		<link>http://rmd.com.au/archives/stage-loses-keyboard-focus-when-simplebutton-is-removed-on-click/comment-page-1#comment-5201</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Tue, 15 Mar 2011 01:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=31#comment-5201</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Stage loses keyboard focus when SimpleButton is removed on click by Edi</title>
		<link>http://rmd.com.au/archives/stage-loses-keyboard-focus-when-simplebutton-is-removed-on-click/comment-page-1#comment-4827</link>
		<dc:creator>Edi</dc:creator>
		<pubDate>Tue, 25 Jan 2011 16:06:14 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=31#comment-4827</guid>
		<description>Thanks!</description>
		<content:encoded><![CDATA[<p>Thanks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on About by RJFlash</title>
		<link>http://rmd.com.au/about/comment-page-1#comment-4809</link>
		<dc:creator>RJFlash</dc:creator>
		<pubDate>Sun, 23 Jan 2011 05:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?page_id=21#comment-4809</guid>
		<description>Great Work! :)  I really like your liquid metal effect!</description>
		<content:encoded><![CDATA[<p>Great Work! :)  I really like your liquid metal effect!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Liquid Metal Effect by rk</title>
		<link>http://rmd.com.au/archives/liquid-metal-effect/comment-page-1#comment-4795</link>
		<dc:creator>rk</dc:creator>
		<pubDate>Thu, 20 Jan 2011 18:20:50 +0000</pubDate>
		<guid isPermaLink="false">http://rmd.com.au/?p=85#comment-4795</guid>
		<description>That is awesome.  Can you share any source?</description>
		<content:encoded><![CDATA[<p>That is awesome.  Can you share any source?</p>
]]></content:encoded>
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